Infinite Ryvius is a 26-episode anime series which aired in 1999.
The artistic presentation
is definitely not the selling point of Infinite Ryvius. I'll state
one of my major complaints with the show right off the bat: It is
permeated by numerous elements that feel tenuously connected to the
setting and the plot, and while the character designs aren't the
worst offenders, they're a good visual representation of the problem.
I can get behind the generic-but-acceptable “everyday kid” look
of some cast members, and the spiffy flight uniforms worn by the
group of elite pilots look halfway believable, but that's about as
far as these designs could take me. It's hard to feel any sort of
grounded connection to a series that frequently features a girl who
inexplicably wears a dinosaur costume on a training spaceship, an
antagonistic boy who looks like an outcast from Naruto, or...well,
whatever you want to call that pink nightmare ensemble that Neeya is
wearing. You get used to the fantastic and the over-the-top in anime,
but even by those standards, there are parts of this show's aesthetic
repertoire that can only be described as absurdly out of place.
It's also worth mentioning
that in addition to the design choices, the follow-through on the art
and animation in Ryvius is lackluster at best. Stiff, jerky movements
abound, and the character art, which is rough to start with, suffers
noticeable degradation in quality at many points. The cinematography
during some of the space battles is so poor that I genuinely don't
think I would have been able to tell what was happening if not for
the narration offered by the characters. Still-frames, poor
transitions, reused footage—any technique that could shave a dollar
off the cost of animation is used, and used frequently. On a more
positive note, the space backgrounds aren't half bad, and the mecha
and ship designs are pretty impressive in comparison to everything
else.

The series hurries to
introduce disaster; it takes all of two episodes to get to the “kids
trapped on ship trying to stay alive” premise. The beginning is
rushed, clearly, but it works; it breeds tension and arouses
curiosity about how the situation will play out. It introduces the
large cast, briefly but sufficiently, and tosses them all into the
fray. But just as it gets to the point where the pot should start
boiling, the series freezes. It has no idea what to do, and
perversely, it brings some of its less convincing sci-fi elements to
bear in a series of dreadfully uneventful mecha battles which mostly
consist of the characters shouting inarticulate technobabble at one
another. There's precious little indication that these battles have
anything to do with the plot as a whole, and indeed, once the story
is complete it becomes glaringly obvious that they serve almost no
purpose other than to kill time. Isn't that an oddity; at the points
where they occur, these fights lack the context to be suspenseful or
engaging, but in retrospect, that context makes them seem silly and
unnecessary. Nor do they appear to affect the characters in any way.
You would think that these constant reminders of how tiny and mortal
they are would drive the kids mad, but it seems like most of the
character conflict pushing the story would have occurred with or
without eight episodes worth of borderline junk.

Ryvius also manages to
generate a fair amount of effective drama by taking character
archetypes and forcing them to react to adversity. The pushy,
aggressive, prideful brother? Make him get overpowered by a stronger
boy and turned into an unwilling underling, then see how he handles
it. The peacemaking, kind-hearted girl who just wants everybody to
get along? Make her the target of merciless violence, and see if she
can still cling to her optimism. It isn't the most inspired or
original formula, but it's played well enough here—even in the very
early episodes, the series is careful to drop some subtle hints that
everyone might not be who they initially appear to be, and some
equally subtle hints that some of the cast are undergoing
transformations, for better or for worse. Sometimes those
transformations are a bit over-the-top, but I'll forgive that,
because in general I found myself having just enough emotional
investment in the characters to not want to see them break under
pressure. In some of its human elements, at least, the series soundly
struck the right note.
To get back to the story
for a moment, I talked about the show's beginning and middle, but not
about its last third or so, which is the most satisfying part. It's
not perfect. It's a plot that definitely requires a stretch on the
part of the viewer to appreciate. But the fact that the series
actually manages to snap out of its lengthy funk and make something
of a story that initially appears to be a complete mess is
commendable. Not only do some of the science fiction aspects come
full circle, but the show actually manages to draw a meaningful
parallel between the unseen antagonists and the children they're
targeting, which is a surprising and welcome turn of events. The last
third of Ryvius makes all the difference in the world. It manages to drag the series out of the quagmire of mediocrity that the middle
nearly drowned it in and breathe some life into it. There still isn't
any excuse for the painful ineptitude I mentioned earlier, but that
the writers actually managed to pull themselves together for the home
stretch is nothing to sneeze at.
To pin down just what ails
Infinite Ryvius: It's ambitious to a fault. There are way too many
scarcely explained, grandiose sci-fi concepts placed alongside the
comparatively grounded character interactions, and for the most part
they end up feeling misplaced. Things like the Geduld, the
destructive natural phenomenon that suddenly appeared in outer space,
or the Sphixes, the beings which are associated with controlling the
giant robots. Or the giant robots themselves, for that matter. Some
of them do actually end up working, and when that happens they couple
quite well with the show's human half. I can see what the series is
going for, certainly, but if I had to pick a number, I'd say that
it's sixty percent of the way there; not every thread is tied off,
not every connection is firm. Its world just isn't made whole on the
level that you'd expect a sweeping sci-fi to operate on. But I do
think this show earns the privilege of at least some recognition,
mostly on the basis of its characters and the way it manages to steer
itself into a graceful ending. It does just enough right for me to
give it the benefit of the doubt, and a cautious recommendation.
Score: 6/10; cautious recommendation.
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