Review by Jeremias de Leon
A new arc begins as Archer and Armstrong head to Nevada to discover more about Archer's past and about who he really is.
You get a real interesting narrative focusing on Archer and Armstrong and Mary Maria's different routes on the same base at the same time. It builds the stage nicely for the storytelling in the rest of the arc.
The humor from previous issues is in full force here after the crazy high stakes action from the previous it would seem things did need to simmer down a bit. That isn't to say there isn't a lot of action and it certainly ramps up at the end but there's more laughs abound in this issue.
There's also the intrigue about the Area they're in, there seems to be a lot of research going on with the world of Archer and Armstrong going on there. Plus the mystery of Archer's real origins which of course you won't learn in this issue.
The art has a cool flashy style to it, apparent in the action scenes. Lots of great artists usually are able to make action scenes look like they're flowing. They do not look that way in this case but they are great in a different way. Each shot looks more like a lightning bolt. In that the panels look like they were caught at the moment of impact, and it's quite nice to see.
This is a fun read. I don't know how Van Lente just keeps writing this really intriguing and funny stories but he does. The action, comedy and intrigue blend into a super delicious smoothy of awesome and deliver on entertainment. I give Archer and Armstrong issue 10 a 9.5 out of 10.