Towa no Quon is a series of six 45-minute animated films which aired in 2011.
People
with suddenly awakening superhuman powers? Check. A shadowy
organization, run by a circular table of cryptic old men, that hunts
these newly awakened superhumans? Check. A small alliance of
superhumans hiding in plain sight, fighting against persecution by
rescuing the awakened ones before they're caught, lead by an
experienced veteran (named Quon) with a colorful past? Check, check,
check. To be blunt, there's hardly an ounce of originality in the
entire series of Towa no Quon films. It whips out numerous ideas from
past tales of heroes and villains, and doesn't even have the decency
to arrange them in a unique manner. It's worth noting that an
abundance of cliches should never be thought of as an automatic death
sentence—sometimes a strong delivery is enough to breathe life into
unoriginal concepts and make them into something remarkable, or at
least into something entertaining to watch.
Not
so in this case. The pacing is ill-conceived, with three entire films
dedicated to episodic situations which ultimately serve no purpose
but to establish the setting and the characters in an extremely
roundabout way. Much of what happens is of shockingly little
consequence, and there's a real lack of suspense and momentum, and,
for that matter, a real lack of anything that would make the viewer
want to watch the next movie. The idea of the superhumans themselves
is poorly thought out and ends up being explained away in a manner
that both raises more questions than it answers and calls the
structural integrity of the story and its setting into question. The
films sometimes can't even cover the easiest of bases, the things
that should be the simplest in the world to explain—just what
exactly are Quon's superpowers, anyway? He's immortal, and at various
points in time he appears to be capable of jumping thirty feet in the
air, manipulating metal and water just by touching them, and
projecting a blade and shield made out of solid light. Not much rhyme
or reason to infer from that, and none is ever explicitly offered up.
Lazy writing, plain and simple. Oh, and if you're wondering exactly
who the people running the secret hunting organization are or what
motivates them, you're in good company, because that little tidbit is
never explained. Towa no Quon's story does have a few tricks up its
sleeve, and a couple of nice surprises (mostly in the final two
movies) help take the edge off some of the disappointment, but by and
large it's unremarkable and just a little sloppy.
Quon
as a main character is probably the biggest letdown of the entire
experience. He's one thousand years old, which means one thousand
years to be affected by the tragic death of his brother, one thousand
years spent helping the superhumans hide and live peaceful lives. He
could have been complicated—bitter, wise, enigmatic, arrogant,
worldly, or any number of things. After all, entire civilizations
rose and fell with him watching from the sidelines, and he's burdened
with the knowledge that he has outlived all of his past friends and
will outlive all of his future friends. Doesn't take much imagination
to see awesome potential in that concept. But instead, this is Quon:
a simpering, simplistic imbecile with all of the onscreen presence of
a rock, who mutters something corny like “because I must save
everyone” in response to just about any question he's asked. The
few attempts made to flesh him out and turn him into something more
than that are lackluster. I really can't even fashion a creative way
to rip on him, or a creative way to describe him, because he does not
have a personality to speak of. He's actually at his most charismatic
when he's in superhuman form, fighting a losing battle. The look of
silent, dogged resolve on his face is preferable to his incessant
smile and his trite shonen-inspired platitudes. He cannot carry a
dramatic moment, and he cannot carry these films.
Sadly,
the supporting roles all suffer from similar symptoms, and with few
exceptions, most of them act like miniature Quons, either full of
baseless optimism or quaking in fear—whatever is required of them
by the plot. They have, again, little individual voice, or anything
that differentiates them from each other, and most of what I
begrudgingly call their “character arcs” consist of little more
than a hint at a tragic backstory. Some of them are fun to watch,
good for a moment's laugh, but that's about as far as it goes. Towa
no Quon also has a strange habit of placing huge weight on side
characters who have barely been introduced, and in one scene, Quon
gives what I assumed was supposed to be a tearful and heartfelt
speech to a child who had not yet received forty-five seconds of
screentime. The films do strike an interesting note with two
secondary villains, both cybernetically enhanced soldiers who fight
against the superhumans—the cyborgs are treated poorly by their
superhuman-hating superiors, and this causes them to question whether
or not they're human anymore themselves, and how much different they
are from the emerging superhumans that they're being sent to kill.
That's probably the smartest bit of character drama that Towa no Quon
manages to pull off, and it's one small drop of good in a pretty big
bucket of mediocrity.
Purely
in terms of art and animation, Studio Bones has a good reputation,
and that, at least, is largely upheld by Towa no Quon. Visually,
these movies end up about where you'd expect them to, looking better
than the average television series but a few steps short of
feature-film level. The backgrounds—dark, expansive cityscapes and
forest-covered mountainsides, to name the most prominent—are
sharply detailed and sometimes quite striking. The color palette is
varied, with an appreciable use of light artificial greens, blues,
and purples that play well against some of the darker, earthier
tones. With few exceptions, the animation is spot-on and the scenes
of action are deftly choreographed. The design work is rather
unambitious, and I'm sad to say there's nothing particularly
distinctive or fresh about the way the characters look, either in
human form or as superhumans/robots, but throughout all of the movies
the quality of the art is at least maintained with a good degree of
consistency.
The
music is orchestral, and it practically screams “I am a big,
important, epic score.” Not in a good way; it's all very one-note,
the same deep, thrumming strings, menacingly advancing drum beats,
and ominously droning wordless vocals over, and over, and over again.
The score does come equipped with just enough variety to match the
moments of lightheartedness and atmospheric tension, but even the
latter are sometimes accompanied by those seemingly ceaseless drums
and vocals. Almost every song sounds fit to herald an apocalypse, and
that can help build the mood where it's appropriate, but the returns
diminish as time wears on. It's still a competent soundtrack on some
levels, but it's typical for this type of production, and it rehashes
its heavier elements to the point of being just a little bit
obnoxious and largely forgettable.
And,
yes, “largely forgettable” is an apt description for Towa no Quon
as a whole. There's nothing pushing this series of films into the
realm of being truly bad, and at times they can be entertaining. But
they represent a tired take on tired concepts, and, overall, an
exceedingly bloodless endeavor. The presentation is certainly up to
snuff, but the world of Towa no Quon itself and the people within it
both feel like the products of cold and hasty construction, empty of
thought or effort, devoid of any real heart or voice. These movies
are a portrait of what it means to be uninspired.
Score: 5/10; mediocre.
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