Showing posts with label Artist. Show all posts
Showing posts with label Artist. Show all posts

Saturday, March 30, 2013

Comic News: Top Cow Reveals 2012 Talent Hunt Winners!

TOP COW REVEALS WINNERS OF 2012 TALENT HUNT

    by Frankie Rodriguez

         Top Cow President Matt Hawkins Unveiled the winners of this year's Talent Hunt: artists Rom & Martin Gimenez as well as writers Eugene Ward, Kenneth Porter and Hannibal Tabu. Normally, the Talent Hunt was limited to just artists who would have one shots printed and fans would vote for winners based on an American Idol styled process. This past year, Top Cow went digital and added writers to the mix.

        Matt Hawkins told CBR: "It was originally intended as an artist-only thing, as it's easy to do an art talent hunt. I added the writer portion when I realized that there really aren't that many ways for writers to break in. Writers either have to buy their way in by self-publishing, or they have to get a gig at a publisher and segue into writing. I'm sure there are some, but I don't know a writer who's broken into the comic industry on a blind submission."

  He almost mentioned that the writers were very hard to decided, partially because of over 800 writer submissions on top of the 300 artist submissions. Artist -Rom is from Italy. Writer Eugene Ward, with his Nottingham pitch which stuck out to Hawkins, is from Australia while the rest of the winners are from the United States. Readers should see their work later this year or early 2014. Congratulations to all the winners.

Wednesday, October 10, 2012

Mario Gully (O.M.G) speaks to his fan base!

Check out what O.M.G has to say about breaking into the comic business, how he got here and what he is currently doing. Pretty insightful . Check it out folks. 




Enjoy folks!

Jake Estrada

EXCLUSIVE Comic News: Van Sciver Takes Over Art Chores On Batman: The Dark Knight as of #16



 Pretty much the title is self explanatory.   Fan favorite artist, Evan Van Sciver, will be taking over as main artist on Batman: The Dark Knight as of issue # 16. After a recent stint co-writing Firestorm, Van Sciver will now be tackling Batman. And funny how the picture in his background is of a female with blonde hair ... playing Robin. Hmmmm .... couldn't be Stephanie Brown could it?

  He announced this about 30 minutes ago on his personal twitter after announcing that he will not be making the NYCC after all due to his ailing wife. Congratulations to Van Sciver.

  This does leave the question of where will David Finch will be going. While rumors surrounded that he was one of the candidates to take over Justice League from Jim Lee, we had recent confirmation that Ivan Reis will take over the book. Which now makes you wonder.


Eitherway, see the first issue of Batman: The Dark Knight with Evan Van Sciver on art duty come this January.

Tuesday, July 3, 2012

Tony Daniel to Leave Detective Comics


  The writer/artist of the premiere Bat book will be leaving the book as of September's #0 issue. The book will take a look back at an interesting point in his life. Daniel has been confirmed to be only doing art chores for the zero issue while Batman:The Dark Knight writer, Gregg Hurwitz, will be writing the issue.

“It's been a long and adventurous journey for me, but there are other projects in the pipeline that I've been itching to do and I felt the need to scratch the itch,” posted Daniel.
“Next week DC will reveal some information on what one of the projects is I'm involved with. Then I'm gearing up for something I've wanted to do for a while in early 2013, a project where I hope to grow even more as an artist and a professional. It is top secret, and probably won't be revealed until the fall. I want to thank all my friends, family and fans for supporting me through these crazy last few years. Onward and Upward!”


  The September #0 issue of Detective Comics from Tony Daniel & Gregg Hurwitz.

Wednesday, February 22, 2012

INTERVIEW WITH J1 STUDIOS FOUNDER & ANGEL SAVIOR CREATOR JASON RICHARDSON

Here is the all new interview:

By Frankie Rodriguez 


1. Hey Jason. Thanks for the interview. Let's start out with J1 Studios in general. Last year has been a big year for J1, right? 
Indeed it has! We started Mayhem Madness, our video game tournament/anime expo. We also had our first anime event-turned-mini convention J1 AN-EX. The Announcement of the Mega Ran comic and other titles happened within 2011.

2. So how do you juggle the many hats you have as President of J1 Studios, artist, writer, etc? 
NO SLEEP. None at all!
My passion for craft/business is so strong that it would destroy the average fanboy/otaku because I want to do everything! Only recently did I realize that I need to NOT do every concept that comes into my head.

3. Currently, you can find many of your works up on the J1 Studios website. Particularly Angel Savior, which is nearing it's end. How do you feel about this final battle in Angel Savior?  
Well, I wouldn't TECHNICALLY call it the end. With the 3rd issue of Angel Savior, this is my way to take the action a little higher. Higher as in scale of destruction. In issue #1, they fought on a rooftop, in #2 they ended up destroying a few cars, and in issue #3 buildings and streets will suffer!! Mwuhahahaha! 

4. How do you feel the impact of Angel Savior has been over the course of these #3? How has Jason developed as a character? 
To me the responses seem to be 50/50.  I know some were really blown away while others weren't, but I wanted people to see the "magic" I hid in the comics. Unfortunately, it's hard to show every single person the trick that really would have the "WOW factor". You see, after you read #2 go back and read #1 again, because I hid stuff in there that will make more sense now! Once you do that, read #3 then go back and read #1 and #2 over and you'll see that there are even more things that I hid in the book that open up the story even more.  


5. Shifting gears for a minute, how did you originally start being an artist? And how did J1 Studios begin?
Well, I was an artist from a young age, and I'm talking about making full graphic novels for myself and my friends at 8 years old. Minimum page count was 80. Haha I was crazy! In high school and college, I hung out with a lot of artists and I wanted to have everyone work on various projects under one label, but people didn't like my concept. Years later, I started the idea and the name of J1 Studios with the late Kevin Siter (of Fighter's High fame) and Ben Dudden (of Low Road fame). We planned 3 comics that were all different, being showcased on the site. It wasn' t long until we saw how much work was involved and we couldn't keep the pace (we were trying to update daily). So the group fell apart. I kept the name and created Angel Savior and changed J1 Studios to focus on more than just comics, but entertainment in general.


6. What do you find important as an artist that you display when you draw? 
 Fun. Plain and simple if you are having fun while you draw then for the most part, others will have fun reading it.

7. Who are some of your influences in your art and writing? Any creators you would love to work with? 
Masami Obari (Fatal Fury the motion picture), Bruce Timm (Justice League Unlimited) and the production art team behind most Capcom games.

8. What were the comics that really brought you into the industry? How do you feel now as a creator compared to a fan? 
Spiderman changed my life! That second question is loaded! As a creator and still have the fan in me, but I realize that because I have to focus on my own projects it takes away the time I would be spending on comics that I love and follow. 
 
9. With Angel Savior almost done, any ideas for a release of the final version in print? What projects do you have coming up? 
Most definitely! We will have a collection of all three issues of Angel Savior in one book. Then, the new Super Bounty J1 will be a graphic novel series! Oh, I can't forget Mega Ran: Random Lyricism, which will be a hip hop rap battle tournament with the use of various elemental powers! Issue #2 of Lime Rind is still ongoing as well as rumored title "Gunplay Romantica" (Romeo and Juliet Hong Kong action comic). I want to make the change to graphic novels because I feel more people are willing to give the stories a try if they can get a complete story instead of issues. Sorry, I'm babbling. 

10. Finally, what would you like to say about Angel Savior & J1 Studios in general? What would you tell to any aspiring artist or writer who wants to break into the field of comics? 
It's harder than you think! Why do you think I took the indie route? No matter how good you THINK you are there are hundreds of people who ARE better than you. With all that said, it's the person with all the heart and drive who will most likely succeed. You have to be humble and ambitious while at the same time happy to do what you are doing.

THANK YOU JASON. Catch more of Jason's work here at J1Studios.com as well as listen to him on Black Tribbles, every week alongside the other Tribbles on Thursday Nights on G-Town Radio and Podamatic. 

Wednesday, February 8, 2012

INTERVIEW WITH SHAWN ALLEYNE

After last weeks landmark interview with Jamal Igle, we wanted to follow up just as strong. And now, this week's interview with artist and Xion founder Shawn Alleyne

Interviewed by Frankie Rodriguez

CBC: Shawn, you just recently had your first online convention for your studio, Pyroglyphics. How did that go for you?


 Shawn Alleyne: To be honest, it was ok -- I feel it could've been better. However, if there's anything this art biz has taught me it's that you have to view every experience in a positive light in order to progress. So I know now what changes i want to put into effect for my next one, and that's how you grow.

CBC: Overall, how do you feel about the online convention while you were getting it together? Now that it's over, how do you feel about it now?

 Alleyne: I felt nervous as hell putting it together. mainly because of the video element I wanted to add...I don't like being in front of a camera. Lol Now that that it's over I feel relieved and excited to do another one. Now that i know what mistakes i made and what I need to do to fix them.

  CBC: Was there any big sellers at the convention and what were they?

 Alleyne: Commissions were the biggest orders. I think people really like the idea of having their favorite characters interpreted by me in my "style".


 CBC:  So, not only are you running your own studio, but you also founded and run Xion, the comic book networking group based here in Philadelphia. For those who don't really know about it, can you give us a break down of what Xion is and how it came to be?

Alleyne: Xion is a Philadelphiabased comic book network group designed with the intention of being a social club, a business resource, and a creator's support group allin one package. The first meeting was held on Saturday November 1st, 2008, at Bucks County Coffee Shop, and advanced from there with monthly meetings. 


Xion exists to build a community. From the casual hobbyist, to the fan-boy, to the future comic book superstar. We love comics of all kinds here at Xion, but we really want to encourage the growth of the independent market and the independant creator. To that end, we go beyond the blogoshere, and invite members drag themselves from behind the keyboard, unchain themselves from their art-desk, and (gasp) meet up face to face. At our monthly meetings we draw, write, create, discuss comic books and the comic book industry as a whole.
To paraphrase a great quote: Ask not what your network can do for you, but what you can do for your network. 


  CBC: I know Xion expanded out to New York. What other things have happened since expanding Xion?

 Alleyne: The biggest thing that has happened since expanding Xion is that I now have a greater support base to lean on in the form of XION nyc's manager Sha-née Williams and Our Chief Advisor Tekia Dunlop. With their help, motivation, critiques and ideas, there are a lot more plans in place and fresh perspectives. This allows me to breathe a little instead of having to do everything myself. Also, with the work they do in NY, I feel compelled to step my game up here in Philly. The biggest thing we have coming that I'm really excited about is getting a XION anthology rolling.

  CBC: You have always been an artist first it seems. Tell us, how did you become an artists and what drove you to form Pyroglyphics?

 Alleyne: Art for me was just one of those things I always did from very young. It was always inside of me and the one thing I was better at the other kids others around me. As I grew I never imagined a life without me drawing in some form or another. I never went to school for art so I can't pinpoint any one moment where I "became" an artist, i just always did it.


 The only real shift i can think of in my nature as an artist was when I was laid off from my 9-5. I used to draw for fun and started doing maybe one convention a year, with the lazy thought in the back of my mind that one day i'll really make that leap into freelancing. But after my layoff happened I figured,"hey,what do I have to lose?" At the time it seemed like all 'real' artists had a studio, so as part of my process of being legit I created the name Pyroglyphics for my  studio name so I could get into a serious mindset, and that was when i really started thinking about art as my career.

  CBC:  What would you say are your influences artistically?

 Alleyne: My influences for art are all the elements of life around around me. I know it sounds spacy but it's true. Lol It's my Barbadian culture; its hip-hop; its the funny pattern on the bathroom floor; its anything that makes me look at it and say "oh sh**! That's crazy!" And while i could sit here and name artists for days that also inspire me-  Carlos Pacheco, John Brynes, Art Adams, Travis Charest, and more- they are only part of it. My West Philly neighborhood inspires me; martial arts inspires; anime; the list goes on.


  CBC: Growing up, what were the characters that had the deepest impact to you?


 Alleyne: I used to read tons of mythology growing up, and always gravitated towards characters steeped in it. That's why I'm a huge fan of Thor. I also have always loved characters that were flawed, whether externally and/or internally, and in that light we have Ghost Rider. And even if the character was a "bad guy", I always liked the scoundrel that still held a steadfast set of beliefs...like Dinobot from Beast Wars.


  CBC: Now that you have done both the online convention scene and normal convention scene which do you prefer? What do you find rewarding most about both options?

 Alleyne: Nothing beats the regular convention scene. What's most rewarding about it is the chance to physically interact with supporters. You get to see the look on their faces as we talk about our favorite characters, or worst anime, etc. You get to see their faces light up as they flip through your portfolio and come to something they've only seen online, now it's tangible. The most rewarding thing about the online show is being able to simultaneously reach anyone and everyone in the world with just the click of a button. Plus, table fees or pricy plane tics. Oh, and not wearing pants while you sell stuff. Hmm, now its looking neck and neck. Lol


  CBC:  What do you have coming up this next year? What direction is Pyroglypics heading? What direction Xion is going?

 Alleyne: I dont like to count my chickens before they hatch, so i wont get into specifics, but in a simple answer, Pyroglyphics is headed anywhere there's art. Whether it be t-shirts, books, posters, whatever...my plan is to draw till I can't draw anymore.


 The plan with XION is simple as well- to get more stuff in print and build a larger resource base for people to pick from.

  CBC: Finally, what would you like to say to all aspiring artist out there looking to break into and make a career out of being an artist?

 Alleyne: Take the best from every situation. If at first things don't go your way, use the experience to make you stronger and a better artist. Also, see if you can do with less sleep at night so you can draw more. That always helps. Lol